Fans get new ways of interacting with the fighters and the sport.
MMAON connects fighters, fans, sponsors and organizations to create opportunities for interaction
Fighters get new profiles and exposure channels that combine structured data and popularity
scores (fan feedback, number of interactions, and performance scores - wins, training results,
smart gloves data, etc.) to calculate comparable popularity and performance score for the
purpose of establishing new rankings. MMAON allows fighters gain additional revenue by selling
their own merchandize (gloves, fan ware, … or offering lessons) through our integrated feature
MMARKET which will enable fans to purchase goods and special experiences with our fan tokens or
other, conventional means of
Fans get new ways of interacting with the fighters and the sport. New interactions include
voting for upcoming fights, liking/disliking fighter activity, fundraising fighters, chat
functions for interactions with fighters and organizations, donating options, cheering their
favorite fighters, requesting matches between fighters of their choice and accessing detailed
Sponsors can identify matches for the promotion of their products according to each fighter’s
fan base and popularity score, promote their products through a fighter’s platform profile, and
call upon fans to support a fight between two fighters.
Organizations get a supplemental revenue stream by quickly offering their events globally as
pay-per-view options outside their own regions. This allows local organizations to instantly
become truly global without incurring additional expenses.
MMAON with its superb technical support team, will have easy integration options that will
enable others to integrate their organizations onto the platform.
MMAON with its unique digitalization features, enables MMAOs from different regions to keep
their independence while creating a super MMA league with the largest global fan base.
The future of sports is in its digitalization
Each MMA organization on the platform gains access to the fans, sponsors, and fighters of other
MMA organizations on the platform, as well as all platform features (e.g., voting, donating,
ranking players, data analysis, pay-per-view, etc.). In addition, fighters and sponsors gain
interaction with fans from all member MMA organizations. Lastly, fans and sponsors can support
new talents from outside their own region.
With MMAON’s tokenization features, it can also become the first real deal connecting blockchain
The future of sports is in its digitalization. MMAON brings the fan closer to the athlete, the
fight, and to the sport - they become a true insider, and innovative and customized features
give them a unique experience. The platform upgrades the current MMA experience by implementing
gamification features to empower the fans. Fans can take part before, during, and after the
fight. They are no longer passive observers of the sport but can take an active role in a
The gamification features of MMAON empower fans to take part in the action, provide exposure of
fighters to fans, and open marketing opportunities to sponsors to use the fan-fighter
interactions to promote their products. All will become a crucial part; before, during, and
after the fight.
MMAON is a career accelerator for MMA fighters by providing them access to MMA organizations,
fans, and sponsors worldwide. And for fans, the close interactions with athletes provided in
MMAON allows them to experience being a manager and help create future superstars.
MMAONs built-in chat, group chat, messaging, photo-sharing, donation, call, and other functions
allow fans, fighters, sponsors and organizations to develop an in-depth relationship
unprecedented for the sport and the sports world as a whole, revolutionizing the way we all
interact and grow.